The window Rotate allows rotations of one or more element(s) selected from element list. The window is opened from the context menu of element processing (submenu Rotate).
| Rot. Z | Selects the rotation in the Z plane. The centre of rotation is defined by the input of X und Y coordinate values | | Rot. Y | Selects the rotation in the Y plane. The centre of rotation is defined by the input of X und Z coordinate values | | Rot. X | Selects the rotation in the X plane. The centre of rotation is defined by the input of Y und Z coordinate values | | X, Y, Z | Coordinates of the rotation centre point | | - 90° clockwise | All element(s) selected from element list are rotated around the rotation's centre. | | + 90° counter cw. | All element(s) selected from element list are rotated around the rotation's centre. | | 180° rotation | All element(s) selected from element list are rotated around the rotation's centre. | | Rotate | Selection of the rotation function of this window | | Mirror | Selection of the mirroring function of this window |
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The rotation is applied equally to all elements currently selected in the element list. If there are no elements selected all Rotation buttons are set inactive. Remark: Rotation in Y or X plane is available only in 3D projects. Remark: Element rotation are done only in 90 degrees steps to keep the orthogonal structure of the input model. Remark. To rotate elements of belonging together it is advised to assign them to a group. This allows for later selection from context menu of element processing by group name easily. See also: Element Editor, Context menu of element processing, Element selection window, Translate window, Stretch window |